package Game;

import java.awt.*;

public class FalseObj extends GameObject{
    public FalseObj(Image image, int x, int y, int width, int height, double speed, GameWindow frame) {
        super(image, x, y, width, height, speed, frame);
    }

    @Override
    public void paintSelf(Graphics gImagine) {
        super.paintSelf(gImagine);
    }

    public FalseObj() {
        super();
    }

    @Override
    public Image getImage() {
        return super.getImage();
    }
}
